Robin Findlay-Marks
A programmer and game developer based in Melbourne
Here are some of the projects I've worked on:
Roles:
Lead Programmer, Associate Producer​​​​
Team:
10 people​
Platforms:
Windows, Browser
Engine + Language:
Unity Engine, C#
Short Pitch:
A chaotic cooperative game about putting cats to bed before the timer runs out​
​
Roles:
Programmer, Designer​​​​
Team:
2 people​
Platforms:
Windows
Engine + Language:
Unity, C#
Short Pitch:
A 2D stealth puzzle game where the colour of zones dictates who is prey and who is predator​
​
Roles:
Programmer, Designer​​​​
Team:
6 people​
Platforms:
Windows, Browser
Engine + Language:
Unity, C#
Short Pitch:
A co-op top-down action-adventure game, where two players control one character trying to explore a temple.​
​
Roles:
Programmer​​​​
Team:
11 people​
Platforms:
Windows
Engine + Language:
Unreal Engine, C++
Short Pitch:
A two-player stealth horror game about rescuing survivors from a derelict spaceship​​
Roles:
Programmer​​​​
Team:
4 people​
Platforms:
Windows, Browser
Engine + Language:
Unity, C#
Short Pitch:
A 2D visual novel game, where the player must decide if souls get to go to heaven or hell​​
​
Roles:
Programmer​​​​
Team:
13 people​
Platforms:
Windows, Browser
Engine + Language:
Unity, C#
Short Pitch:
A top-down game, where the player must fight through 2000s style websites to win​
​